Narrative Design

Gaming, HCI, Psychology, Simulations, Usability

From Myst to GTA V: Rockstar Nails the Branching Narrative

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What stands out about the latest release in the Grand Theft Auto series is the overwhelming size of the game’s map and storyline. However, after playing the game for a while, it becomes apparent that Rockstar Games has done an excellent job at balancing the game by utilizing multiple characters to provide just enough open-endedness

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